222.357 Application Design
Thursday, 28 May 2015
Rationale
We began this assignment with earthquake as
our emergency, focusing on what to do before an earthquake. We are targeting
kids ranging from 8-11 years old and this app aims to teach kids about safety
and hazards from different areas within a house. This app is designed to
educate kids on what furniture or objects they should avoid during an
earthquake and what ones they need to remember to help them stay safe. This is
demonstrated through a game where the kid is able to select different rooms in
the house to have alternative scenarios with the furniture that are available
in the specific room. The house also includes a backyard to educate kids what
to do if they were outside during an earthquake. We specifically focused on
touch sensors as they are simple for kids to use and it also helps mimic the
direction of the earthquake drills. In terms of visual styles, we wanted to use
simple vector to help with navigation. The colour pallete are also kept bright,
as it is more appealing and approachable for our target audience, while also differentiating
the rooms in the house.
-Rebecca
Wednesday, 27 May 2015
Tuesday, 26 May 2015
Hazards
Windows : stay away from windows as, it will crack and break, causing injuries and cuts.
Bed: not safe, won't cushion solid objects falling from the roof
Book shelf: books falling on top of head
Outside: stay away from anything that could break and fall. stay away from power lines.
-David
Bed: not safe, won't cushion solid objects falling from the roof
Book shelf: books falling on top of head
Outside: stay away from anything that could break and fall. stay away from power lines.
-David
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