Thursday, 28 May 2015

Final

http://invis.io/5F341NP84

Rationale


We began this assignment with earthquake as our emergency, focusing on what to do before an earthquake. We are targeting kids ranging from 8-11 years old and this app aims to teach kids about safety and hazards from different areas within a house. This app is designed to educate kids on what furniture or objects they should avoid during an earthquake and what ones they need to remember to help them stay safe. This is demonstrated through a game where the kid is able to select different rooms in the house to have alternative scenarios with the furniture that are available in the specific room. The house also includes a backyard to educate kids what to do if they were outside during an earthquake. We specifically focused on touch sensors as they are simple for kids to use and it also helps mimic the direction of the earthquake drills. In terms of visual styles, we wanted to use simple vector to help with navigation. The colour pallete are also kept bright, as it is more appealing and approachable for our target audience, while also differentiating the rooms in the house.

-Rebecca

Tuesday, 26 May 2015

Wireframe


-Rebecca

Digital Prototype


















-Rebecca

Hazards

Windows : stay away from windows as, it will crack and break, causing injuries and cuts.
Bed: not safe, won't cushion solid objects falling from the roof
Book shelf: books falling on top of head
Outside: stay away from anything that could break and fall. stay away from power lines.

-David